Mass Effect Andromeda Where to Get Bio Converters
This page has the Augment List for Mass Effect: Andromeda.
Credits: Credit for this goes to /u/Sylverlyf from the Mass Effect Andromeda Subreddit
Category | Augment Name | Effect:Armor | Effect:Weapon |
1 | Automatic Fire System | N/A | Changes weapon-fire type to automatic |
1 | Beam Emitter | N/A | Changes weapon-fire type to an energy beam |
1 | Burst Fire System | N/A | Changes weapon-fire type to burst |
1 | Electric Conduit | Stuns melee attackers with electrical damage | Streams of electricity |
1 | Grenade Launcher | N/A | Each projectile fired is now a grenade [For Shotgun: Each pellet] |
1 | Ricochet System | N/A | Each projectile can bounce off flat surfaces |
1 | Seeking Plamsa System | N/A | Changes weapon projectile to seeking plasma bolts |
1 | Single Fire System | N/A | Changes weapon-fire type to single shot |
1 | Sticky Grenade Launcher | N/A | Each projectile fired is now a sticky grenade [For Shotgun: Each pellet] |
2 | Double Mod Extension | N/A | +2 Mod Slots |
2 | Mod Extension | N/A | +1 Mod Slots |
3 | Plasma Charge System | N/A | Fires direct-line explosive plasma bolts; charges weapon to fire a devastating blast [For Shotgun: Damage Reduction] |
3 | Vintage Heat Sink | N/A | Ammo refills automatically after a delay; no longer uses traditional ammo clips |
4 | Aerial Lubricant | 35% Tech damage while hovering | 35% rate of fire while hovering |
4 | Aerial Prefomance | 35% Combat damage while hovering | 35% weapon damage while hovering |
4 | Aerial Stabalizer | 35% Biotic damage while hovering | 35% weapon accuracy while hovering |
4 | Battlefield Assist Module | When health is 20% or lower: +25% Resistance to All Damage | 20% increased damage when health and shields are full |
4 | Bio Converter | N/A | When the current ammo clip is empty drains 5% of health and refills the clip |
4 | Concentration Module | N/A | When shields are 20% or lower: +10% Weapon Accuracy |
4 | Coolan Unit | N/A | +20% ammo when using special ammo |
4 | Cryo Condencer | On jump melee Cryo Blast: +50% Cold Damage | Cryo ammo freeze duration: +100% |
4 | Equilibrium Regulator | N/A | 5% damage bonus when moving slowly with a drawn weapon +10% when moving faster |
4 | Heat Inducer | On jump melee Inferno Blast: +50% Heat Damage | +25% Damage |
4 | Power Booster | When health is 30% or less: +25% Power Status Effect Duration | When current clip is full: +20% Power Damage |
4 | Rebalanced Field Coils | +10% Weapon accuracy when standing still | For the last 20% of the clip's ammo: +10% Damage |
4 | Shield Disruptor | On jump melee Shock Blast: +50% Electrical Damage | Disruptor ammo: +25% Shield Damage |
4 | Shield Oscillator | On enemy killed: Restores 25% shields | When clip empties: Restores 25% shields |
4 | Shield Sensors | 25% chance to recover 10% of health when shields are broken | 25% chance to gain 50% clip ammo when shields are broken |
5 | Anti-Armor Module | +2% Power Damage Bonus to Armor | +5% Power Damage Bonus to Armor |
5 | Biotic Damage Booster | +2% Biotic Power Damage | +5% Biotic Power Damage |
5 | Biotic Recharge Module | +2% Biotic Recharge Speed | +5% Biotic Recharge Speed |
5 | Combat Power Module | +2% Combat Power Damage | +5% Combat Power Damage |
5 | Combat Recharge Module | +2% Combat Recharge Speed | +5% Combat Recharge Speed |
5 | Duration Boost Module | +2% to All Power Effect Durations | +5% to All Power Effect Durations |
5 | Kinetic Coil | +5 Damage Resistance | +3% Weapon Damage |
5 | Medi-Gel Regulator | +2% Max Health | N/A |
5 | Newtonian Multiplier | +2% Power Force | +5% Power Force |
5 | Reaction Displacer | +2% All Combo Radiuses | +5% All Combo Radiuses |
5 | Reaction Optimizer | +2% All Combo Damage | +5% All Combo Damage |
5 | Sheild Accelorator | +2% All Combo Damage | N/A |
5 | Sheild Boost | +2% Max Shields | N/A |
5 | Sheild Bypass Unit | +2% Power Damage Bonus to Shields | +5% Power Damage Bonus to Shields |
5 | Shield Generator | +2% Shield Regeneration | N/A |
5 | Support Power Module | +2% Power Restoration & Defence | +5% Power Restoration & Defense |
5 | Tech Damage Module | +2% Tech Power Damage | +5% Tech Power Damage |
5 | Tech Recharge Module | +2% Tech Recharge Speed | +5% Tech Recharge Speed |
Notes [edit]
- Category 1- 4: You can only use one out of each category
- Category 5 you stack these
Mass Effect Andromeda Where to Get Bio Converters
Source: http://orcz.com/Mass_Effect_Andromeda:_Augmentations
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